Track the elements you want to remove throughout your sequence using a Tracker node. Animating Roto Shapes with Inpaintĭriving Roto shapes using tracking data is a quick way to remove an element throughout a shot using Inpaint. See Inpainting Textures and Detail for more information on improving inpainting results. Inpaint pulls pixels from around the strokes to fill the painted area. Tip:The Mat Viewer display style (press M in the Viewer) is active in the image to show the wires and the paint at the same time. Select the Brush tool from the RotoPaint controls on the left of the Viewer and paint your correction strokes. Note:If your background plate has an alpha channel, you can enable replace in the RotoPaint Properties so that the correction strokes replace the plate's alpha channel. Open the RotoPaint Properties panel and set the output control to alpha. 1.Īdd an Inpaint node from the Filter menu and set the Fill Region to either Source Alpha or Matte Alpha, depending on how your RotoPaint node is connected. See Animating Roto Shapes with Inpaint for more information. Tip:You can animate paint strokes using tracking data in the same way as roto shapes. RotoPaint strokes are a quick way to clean up tracking markers or rigging using Inpaint. You can drive paint and roto shapes using a Tracker node or GridWarpTracker node to propagate your changes throughout a sequence. This means that the correction is updated at each frame automatically, so differences in color or light are taken into account. Since this is the lite version, it leaves a watermark that says “Created by Paint X” at the bottom of every picture you edit.Inpaint employs contextual paint strokes or alpha shapes to quickly remove unwanted elements in shots. The only way around this problem is to color only one pixel at a time which is pretty tedious. The colors are slightly off and since I’m working on sprite artwork, this is a pretty bad problem. When you use the pencil tool, it colors it unevenly. Oh, and I’ve been having an annoying problem. I’m currently working on sprite artwork, though, so I’d really like an option to disable it. One of the main problems with MSPaint is that most drawing tools lacked antialiasing. The drawing tools don’t have as much customization, although it does have antialiasing. Certain things are slightly better while other things are slightly worse when compared to MSPaint. The closest thing I can compare this to would be MSPaint. It’s a fairly primitive image editing tool, because of that, I recommend using it for minor editing, simple pictures, etc. Please feel free to contact us if you have any questions or suggestions.
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